If you’ve used Eventing Tuning Fining Detailing or whatever I called it, then you would know how much of a pain it is to set up just random static events around having to parallel process all of them. Painful. But combined with Script Page Conditions, you can make the task a little easier, since you can use the first comment on the page to run a script call. No more annoying parallel proccesses or whatever for your simple single fine tunes.
For example: “SR: @shakechar[true, 0, -20]”
That will offset the event by -20 pixels on the y axis right away, even if the event is set to say [Action Button]. It’s not limited to only Eventing Fine Tuning commands as well, any script call can go there if you know what to put in there.
Current limitations delegate it down to only one function though, and prevents the use of SC: for that page as well.
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